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Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 6:03 am
by Grand Moff Hissa
MK Kilmarnock wrote: Thu Jun 04, 2020 5:53 am And did ye olde editions really have evil paladins? (Again, blackguard and anti-paladin don't count)
3.5 did the "Paladins can be any extreme alignment!" thing in Unearthed Aracana and gave you CG, LE, and CE paladins (with their own goofy little names—google says "...of Freedom," "...of Tyranny," and "...of Slaughter" respectively). They worked just like normal Paladins except with their alignment junk tweaked. Blessedly rare, since all but Freedom were problematic (hello "Lose all class features if you ever intentionally do a single good act"). 2e probably had a kit for it somewhere but I don't know off the top of my head.

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 6:09 am
by MK Kilmarnock
Unearthed arcana isn't real. Also 3.5 isn't ye olde, that's when I... started...


...


... playing...

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 6:14 am
by Zetsu
okay boomer

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 6:21 am
by Zetsu
also i do not have the energy to dig up the info on 5 different versions of dnd (7 if you count pathfinder and pathfinder 2) and stuff so please just dont lie in your flavor speculation okay? pinkie promise? im a basic 5e bitch

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 6:21 am
by Fenris
haha old

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 6:23 am
by Fenris
im literally just assuming we have the 12 base classes from dnd 5e because blizz said she was waiting for 12 for that exact reason. could she have been lying? yeah i guess. just like dont see why she would bother

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 6:36 am
by Zetsu
wait did she now

@Blizz is flavor pulled exclusively from 5e and more specifically is what fen said still true now that the game's up and running

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 6:40 am
by Zetsu
i've been left off of mw's readlist :pensive:

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 6:58 am
by decoy73
Okay, for the miller, I agree with the fact that claiming early on is best (if truthful). That being said, I'm a tad doubtful. Not that there haven't been millers before, but the game seems too small to me for usage of a miller. Not saying that it's a lie, or even an FoS, just enough to say "is he?"

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 7:07 am
by Fenris
@zetsu it says so in the signup thread im not making it up lmao

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 7:09 am
by Latin For Dragula
Miller makes perfect sense to me in a high power role set up. I'm pretty cool with it tbh, also i like boogie and don't give a shit about winning so he can stay

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 7:10 am
by Grand Moff Hissa
Zetsu wrote: Thu Jun 04, 2020 6:21 am also i do not have the energy to dig up the info on 5 different versions of dnd (7 if you count pathfinder and pathfinder 2) and stuff so please just dont lie in your flavor speculation okay? pinkie promise? im a basic 5e bitch
It's okay, I only actually know 1e-3.5 so I'm running off hunches for the newer stuff (for example I just learned here that Warlock is a core class now, weird!)

I'll add those I skipped to the readlist tomorrow when it's not past pumpkin o'clock. ><

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 7:15 am
by dmboogie
Emprexx Plush wrote: Thu Jun 04, 2020 7:09 am Miller makes perfect sense to me in a high power role set up. I'm pretty cool with it tbh, also i like boogie and don't give a shit about winning so he can stay
<3

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 7:56 am
by Zetsu
i mainly wanted to check cuz i was paranoid that she had changed her mind or something lol, i wouldn't accuse you of lying about something as silly as that

(or would i :thinking: )

Re: D&D Mafia Game Thread

Posted: Thu Jun 04, 2020 7:59 am
by Zetsu
honestly 5e is a badly designed ruleset but it's *my* garbage ruleset dammit